Displayforce Player can be installed on device running under Windows, Mac OS X, Android, iOS, Tizen and WebOS.
System and hardware requirements for Windows-based media display devices.
|
Minimal requirements* |
Recommended* |
OS |
Windows 7 x86 Home Premium |
Windows 8.1 x64 Professional Windows 10 x64 IoT Enterprise |
Processor |
Intel Atom x5-Z8300 1.44 GHz |
Intel Core i5 3 GHz Quad-core and higher |
Processor for Displayforce Face technology using |
Intel Core i3 / i5 / i7 Content views analytics technology runs under Windows 7, 8 / 8.1/10 or 11. The minimal system requirements for the processor: Intel Core I3 with AVX instructions supporting. We recommend using a camera without autofocus for more stable operation (for detailed camera recommendations click here). Facial recognition module is not included to the standard Displayforce Player version and can be enabled by request). |
|
RAM |
2 GB |
4 GB |
Video |
Video card (can be integrated) with 512 MB VRAM or higher |
Video card (can be integrated) with 1 GB VRAM or higher |
Storage capacity |
32 GB HDD |
128 GB SSD* |
*The recommended storage capacity depends on the content type and project complexity.
Please note that Windows 10 operation system should be used very carefully. We suggest not to use low-capacity hardware and "home" editions for Digital Signage projects, background unswitchable services can intercept the broadcasting of your content. (More information can be found here).
Windows 10 IoT Enterprise (LTSB) is the optimal version for Digital Signage projects run on a wide range of embedded devices.
Also possible to launch Displayforce Player on Windows 11.
Note! Administrative permission must be provided for the correct work of all the available Displayforce Player functions.
System and hardware requirements for Android-based devices.
|
Minimal requirements* |
Recommended* |
OS |
Android 5.0 |
Android 7.1.2 |
Processor |
Cortex-A7 |
Cortex-A53 |
Video |
Mali-400 MP |
Mali-T820 |
RAM |
1 GB |
4 GB |
Note! Root Access (Android 7 and higher) or Administrative permission (Android 6) must be provided for the correct work of all the available Displayforce Player functions. Otherwise part of the functions will not be available (e.g. remote upgrade of Displayforce Player).
Important! Face analytics is not available on devices with hardware below Recommended
System and hardware requirements for OS-based devices.
Minimal requirements - iOS 12 and higher.
Recommended requirements - Mac OS X 10.13 and higher.
System and hardware requirements for Tizen devices.
Normal Displ player:
SSSP4 (aka Tizen 2.4) - F series panels (PMF, PHF, DMF, OMF, OHF)
SSSP5 (Tizen 3.0) - H series panels
SSSP6 (Tizen 4.0) - N series panels
Lite Displ Player:
SSSP3 - E series panels (DBE, DBE-T, DBE-POE, DME, DHE, UDE-P, UDE-S, OME, OHE, MLE, SHF)
Without support:
SSSP1 - PEC, MEC, MDC, DEC, UEC, UDC, UDC-B, UDD panels
System and hardware requirements for WebOS devices.
Displ Player available on LG webOS 3.0/3.2/4.x/6
We recommend providing broadcasting points with a connection to the server with speed from 2Mbps for correct operation and high responsiveness (when executing commands, receiving screenshots, updating the media plan, changing the online status and downloading content) close to real-time. Otherwise the lower speed will negatively affect the operation of the whole system.
When using external data sources (for example, showing stream video), we recommend calculating the provided speed according to the amount of downloaded content.
* To play full screen content in the Full Screen Static template without collecting and sending impression statistics. Content requirements: HD video in mp4 format, h.264 codec, 30fps, Bitrate up to 1500 kb/sec.
**The recommended requirements are for playing more complex templates with multiple layers on the stage, collecting impression statistics and video analytics. The volume of the disk depends on the content and workload of the projects to be broadcast. Content requirements: FullHD video in mp4 format, h.264 codec, 30fps, Bitrate up to 10000 kb/sec.
System requirements for projects with video walls, UltaHD video content and complex, multilayer templates are calculated individually.
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